OSAKA / 199XIndependent field guide · evidence checked 30 October 2026CASE 1742440

COP BASTARD Weapons and Combat Guide

The public achievement objectives confirm the Beretta, shotgun, and magnum. Each teaches a different range and tempo; the best guide starts from those documented roles instead of inventing a full arsenal.

Beretta: consistency and precision

Pistol master asks for 600 Beretta kills, while Hitman with hair requires a Beretta headshot from 25 meters. Together they frame the pistol as both a dependable default and a precision tool. Build headshot practice into the long kill counter rather than grinding the goals independently.

Mastery target
600 Beretta kills
Precision target
25-meter Beretta headshot

Shotgun: close-range grouping

Shotgun sensei requires 500 kills. Brother yakuza? asks for two enemies killed simultaneously with a shotgun, so spacing matters as much as aim. Draw two threats into one close lane, wait until both are inside the effective spread, then commit; firing early can leave two damaged enemies and no unlock.

Mastery target
500 shotgun kills
Special target
Two enemies at once

Magnum: prepare a burst window

Do i feel lucky? requires six magnum kills within ten seconds. The timer favors preparation: locate enough targets, enter with a full plan, and use slow motion only if it preserves the kill sequence. The objective says kills must come from the magnum, so avoid finishing a damaged enemy with another action.

Speed target
Six magnum kills
Time limit
Ten seconds

Slow motion and spitting are tools, not rules

The game promotes both actions, but restriction achievements show why a good player can operate without them. Morality police removes spitting for a level. CLOCK PUNCHER removes slow motion in Osaka Chemicals. Learn normal combat first, then replay with one tool deliberately removed.

Evidence boundary for the arsenal

Official screenshots may show additional equipment, but a screenshot alone does not establish an item name, damage value, reload time, or unlock location. This page will expand only when those details can be checked in the released build or official documentation.

Quick answers

What guns are confirmed in COP BASTARD?+

The achievement list explicitly names the Beretta, shotgun, and magnum.

Does the campaign have weapon upgrades?+

No. The official description says the campaign has no upgrades; upgrades are referenced in Endless Mode.

Evidence note

Claims on this page map to S01, S04 in the source ledger. Facts were checked against the released COP BASTARD build on 30 October 2026.

Open the source ledger →